| GeForce 9800 GTX SLI - Quake Wars, Half-Life 2: Episode 2, 3DMark 2006 |
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| Written by Jeff_Tom | ||||||
| Tuesday, 01 April 2008 02:48 | ||||||
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The Quake 4 engine is one of the best multi-threaded games out there as we demonstrated in our testing years ago. It isn't very CPU bound so here we show SLI outclassing their single card counterparts very easily.
We only ran through one resolution in Half-Life 2: Episode 2 as though it's seen enhancements it's still a more dated engine and is a breeze to run more often than not so we set everything maxed out, 16CSAA and 16XAF and ran through a tough demo in Half-Life 2: Episode 2. As with Quake Wars the game isn't CPU limited so it does very well with SLI with the 9800 GTX pulling out far ahead.
Finally we finish off with 3DMark. We'd thought we'd see some higher numbers than we were expecting but these are quite decent and it is a synthetic benchmark.
We didn't have time to overclock the cards but we'll do that in their individual reviews.
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| Last Updated on Thursday, 03 April 2008 03:13 |