AMD's Riche Corpus has a blog post describing the 4 core principles of AMD's Mantle. He is Director of ISV Gaming and Alliances.
In short, Mantle is a new and better way to bring the code developers are already writing for next-generation consoles to life on the PC. It achieves this by being similar to, and often compatible with, the code they are already writing for those platforms. The ultimate goal of Mantle is to give gamers the ultimate performance in compatible games, and doing that in such a way that developers are free to put forth whatever effort is required to ensure optimal performance for competing platforms.
Xbit talks AMD's upcoming Excavator core and some possible details revealed to the GCC community in a patch they released.
AMD recently released a patch to the GCC community that enables support for its future high-performance micro-architecture code-named Excavator, which the chip developer calls "bdver4" internally. The initial patch is designed to bring very general support of Excavator to Linux operating system, but even that general support may reveal some of the secrets the Excavator may have. Based on the information released by AMD, the Excavator will support all the instructions found in the modern Intel code-named Haswell microprocessors, including SSE4.1, SSE4.2, AES, PCLMUL, AVX, BMI, F16C, MOVBE, AVX2, BMI2, RDRND and so on.
Of course AMD's fast CPU and GPU cores contribute to high performance, but having software that is optimized to take advantage of the AMD hardware architecture is a significant advantage. Tuning our device drivers to simultaneously suit AMD hardware, software applications, and Windows 8.1 makes systems more streamlined. Take a look at some of the results that are available from day one with Windows 8.1 on AMD-based PCs versus our competition2:
Q3 2013 Results
AMD revenue $1.46 billion, increased 26 percent sequentially and 15 percent year-over-year
Gross margin 36 percent
Operating income of $95 million and non-GAAP1 operating income of $78 million
Net income of $48 million, earnings per share of $0.06 and non-GAAP1 net income of $31 million, earnings per share of $0.04
SUNNYVALE, Calif. —10/17/2013
AMD (NYSE:AMD) today announced revenue for the third quarter of 2013 of $1.46 billion, operating income of $95 million and net income of $48 million, or $0.06 per share. The company reported non-GAAP operating income of $78 million and non-GAAP net income of $31 million, or $0.04 per share.
“AMD returned to profitability and generated free cash flow in the third quarter as we continued to successfully execute the strategic transformation plan we outlined a year ago,” said Rory Read, AMD president and CEO. “We achieved 26 percent sequential revenue growth driven by our semi-custom business and remain committed to generating approximately 50 percent of revenue from high-growth markets over the next two years. Developing industry-leading technology remains at our core, and we are in the middle of a multi-year journey to redefine AMD as a leader across a more diverse set of growth markets.”
Question. Which country is the only one that did not want me in? Answer. Cananada. I got in anyways when I told them to just send me back and I'd go to Mexico instead. Nvidia is having a shindig in Montreal, and that's ATI territory my friends. Well the new AMD ATI set up shop nearbye, and Nvidia has threatened the journos that they can't go in. Digitially however Legit Reviews got the details on the R9 290X versus the GTX 780.
These legit benchmark numbers should help shed light on a number of things. For one the AMD Radeon R9 290X appears to perform better than an NVIDIA GeForce GTX 780 at 4K resolutions, but pretty much everyone assumed or hoped that would be the case. It should be noted that these results are also on beta drivers and as time goes on we expect AMD to get some more performance from the brand new 28nm Hawaii GPU as time goes on.
Wired talks the future of servers and the AMD aquisition of Sea Micro.
As Feldman explains, the fabric insures that any processor can talk directly to any disk in the system, and if different users are running software on the same processor, data traffic for one user can move in and out of the chip independently of traffic for the other. “That lets you honor a performance guarantee to the user,” he says. “It lets you control the traffic so that performance is high — and perfectly predictable.”
Forbes has gotten word from Valve's Doug Lombardi that AMD will be involved in Steam Box. Since you can roll your own Steam Box that was not in question. What is in question is how will AMD's drivers stack up.
“Last week, we posted some technical specs of our first wave of Steam Machine prototypes. Although the graphics hardware that we’ve selected for the first wave of prototypes is a variety of Nvidia NVDA -1.56% cards, that is not an indication that Steam Machines are Nvidia-only. In 2014, there will be Steam Machines commercially available with graphics hardware made by AMD, Nvidia, and Intel. Valve has worked closely together with all three of these companies on optimizing their hardware for SteamOS, and will continue to do so into the foreseeable future.”
The first bit of reviews are out for AMD's R9 and R7s. The middle 3 cards are tested so we are looking at the R9 280X, R9 270X, and R7 260X but no R9 290X or R7 250 yet.
Well Battlefield 4 performance could be better on 6 cores. AMD and Intel hexa cores are having issues according to this post. Also all reports are that Windows 8 is much better than 7. Considering the numbers on Windows 7 I hope they get this sorted quickly unless this is some secret plan to increase Windows 8 sales. Only 16% of gamers according to Valve are running Windows 8 with a whopping 64% on Windows 7. Maybe DICE should have looked at those numbers before pushing this out not ready for open beta.