Strategic Transformation Drove Strong Revenue Growth and Profitability
SUNNYVALE, CA -- (Marketwired) -- 01/21/14 -- AMD (NYSE: AMD)
Q4 2013 Results
AMD revenue of $1.59 billion, increased 9 percent sequentially and 38 percent year-over-year
Gross margin of 35 percent
Operating income of $135 million and non-GAAP(1) operating income of $91 million
Net income of $89 million, earnings per share of $0.12 and non-GAAP(1) net income of $45 million, earnings per share of $0.06
2013 Annual Results
AMD revenue of $5.3 billion, down 2 percent year-over-year
Gross margin of 37 percent
Operating income of $103 million
Net loss of $83 million and loss per share of $0.11
AMD (NYSE: AMD) today announced revenue for the fourth quarter of 2013 of $1.59 billion, operating income of $135 million and net income of $89 million, or $0.12 per share. The company reported non-GAAP operating income of $91 million and non-GAAP net income of $45 million, or $0.06 per share.
For the year ended December 28, 2013, AMD reported revenue of $5.3 billion, operating income of $103 million and a net loss of $83 million, or $0.11 per share.
"Strong execution of our strategic transformation plan drove significant revenue growth and improved profitability in the fourth quarter," said Rory Read, AMD president and CEO. "The continued ramp of our semi-custom SoCs and leadership graphics products resulted in a 38 percent revenue increase from the year ago quarter. Our focus in 2014 is to deliver revenue growth and profitability for the full year by leveraging our differentiated IP to drive success in our targeted new markets and core businesses."
Newegg has listed up a mining kit that consists of 6 Visiontek Radeon 7950s, and pairs that with one MSI 970 motherboard, a single core Sempron, 4GB of Kingston, and two Rosewill 1000 watt power supplies. Yeah, I'm not quite sure how that works either since that board will only push 2 7950s. I have 5 of them. It does signify that mining has arrived. In years past I have had to educate the video card guys I've talked to about this.
Its been almost a year since AMD and Crystal Dynamics showed off TressFX Laura Croft locks. Now they have a video talking about the next gen console version of the game and finally console gamers will see the effect.
AMD's Kaveri is here, and it is what we thought it was. Great GPU performance with slightly better CPU performance than Richland in the new FM2+ socket.
Anandtech also mentions the Mantle 45% increase for Battlefield 4 although we don't know if this was from Kaveri integrated video, or if its from an add in GCN card. I hope to find someone confirming those details.
The success of APUs was another point AMD stressed yet again, and they moved from there into a focus on their HSA initiative. TrueAudio was also mentioned along with Mantle, and AMD notes that there are currently three game engines in development with support for Mantle (Frostbite 3, Nitrous, and Asura), with five developers using Mantle in over twenty upcoming games. Battlefield 4 is the closest to release, and AMD demonstrated the Mantle version running on AMD hardware tonight, noting that the Mantle version is running 45% faster than the non-Mantle version on the same system. Other demonstrations included HSA/TrueAudio being used by Nuance to clean up audio streams to the point where they could do speech/voice recognition even in noisy environments. Libre Office noted a speedup of up to 8X with HSA acceleration enabled on a Kaveri A10-7850K vs. the same APU without HSA acceleration, though this was apparently with a huge spreadsheet.
In what seems a bit of a slap in the face, AMD graphics support is coming third, after Nvidia, and Intel. Polygon has more details.
Valve's Linux-based operating system, SteamOS, now supports Intel graphics hardware out of the box, according to an update on the Steam Community by Valve employee Pierre-Loup A. Griffais, adding that support for AMD hardware is still being worked on.
I know DisplayPort best as all of the fun getting a 6 way eyefinity setup working. Well now it might make your monitor a laptop dock thanks to AMD and Texas Instruments DockPort. Yep, I like this idea. Anandtech reports that it has been adopted officially as a DisplayPort extension.
With DockPort the VESA is initially targeting a slightly different series of use cases than what Intel and Apple have done with Thunderbolt, both for technical and pragmatic reasons. Whereas Thunderbolt is being used to supersede USB 3.0 in some cases, as DockPort is based on USB 3.0 there’s little need to supersede USB 3.0 as far as data connectivity is concerned. Rather DockPort will be focused on single-cable connectivity – and as implied by the DockPort name – as a docking interface for tablets and laptops. The latter in particular owing to the fact that DockPort carries power alongside its data and display components.
The Verge discusses AMD being a supporter of Android on the PC. AMD has long worked with Bluestacks to run Android apps in Windows, but AMD will integrated an ARM chip into an upcoming design which is their secret weapon.
But according to BlueStacks CEO Rosen Sharma, AMD has a secret weapon that could make its combined Android and Windows devices more efficient. AMD's latest processors will include an ARM chip inside — the same CPU architecture that Android apps normally use. While earlier downloadable versions of BlueStacks would run Android apps on Windows by virtualizing their ARM code to run on x86 processors, the version that will ship with some new AMD computers could run code natively on the ARM components. "AMD is in a very unique position that they can do hybrid designs which are x86 and ARM, which I think unlocks the space completely and puts them in a leadership position," Sharma says.
Tech Report talked to AMD's now unnamed AMD engineering executive about a demo of two Radeon powered laptops. One used vsync and the other dynamic refresh rates and triple buffering which AMD started as a power saving features 3 generations ago. Now the obvious question becomes are there any monitors that have built in support of dynamic refresh rates that are already on the market? I have 23 Asus monitors I'd love to test on if there was a way to enable it.
In AMD's assessment, it's possible to achieve a G-Sync-like animation smoothness with a combination of two techniques: dynamic refresh rates and triple buffering. The exec initially expressed puzzlement over why Nvidia chose to implement them in expensive, external hardware. After all, triple-buffering can be implemented by a game developer in software or even enabled via a software switch in a graphics driver control panel. He said AMD used to have an option to force the use of triple buffering in its driver control panel, in fact, and would be willing to consider bringing it back.